The First Berserker: Khazan - Uma visão geral



" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.

24 por marçeste de 2025 por André Custodio À medida que a comunidade souls fica Muito mais viúva usando a carência por novos Dark Souls e utilizando este abandono de Bloodborne, seus olhares se voltam para os títulos originais que vêm dando as caras nos últimos anos.

Quem gosta do um souslike mais “tradicional” provavelmente nãeste vai apreciar tanto este fato do que não há um Bastante mapa interconectado de modo a explorar.

Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned

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If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

Isso nãeste The First Berserker: Khazan foi reflexo único dos aumentos DE minhas habilidades ou Destes melhores equipamentos do protagonista, porém sim do jogo realmente deter ficado menos desafiador (ou mais justo) desse ponto em diante.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

Enquanto este personagem parece aceitar seu destino ingrato, espíritos por guerreiros mortos veem no seu corpo este meio ideal para cumprir seus próprios objetivos.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

Novo soulslike, Khazan reúne elementos de que deram certo na Classe e faz seu próprio suco — e um suco demasiado Porreiro de modo a se repetir

It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.

But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.

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